___________________________ _____________ ________ / | \| \ | | / | | \| | / | |\ | | | / /| | |/ | |\ | | / /_| | | | > | | / | ______/| |/ | |_______ / | | | | | / /| | | | | | / / | | | | /| | /_________/ |________|_______| |_____________/ |________________| Archimedes Public Domain Library _____ ______ __ __ ____ _ _____ | __ \| ____| \/ |/ __ \( ) ____| | | | | |__ | \ / | | | |/ (___ | | | | __| | |\/| | | | | \___ \ | |__| | |____| | | | |__| | ____) | |_____/|______|_| |_|\____/ |_____/ _ __ _ _ __ __| | / _` | '_ \ / _` | | (_| | | | | (_| | \__,_|_| |_|\__,_| __ __ ___ _____ ___ ___________ _ _ ______ _____ | \/ |/ _ \ / ____|/ _ \|___ /_ _| \ | | ____|/ ____| | \ / | |_| | | __| |_| | / / | | | \| | |__ | (___ | |\/| | _ | | |_ | _ | / / | | | . ` | __| \___ \ | | | | | | | |__| | | | |/ /__ _| |_| |\ | |____ ____) | |_| |_|_| |_|\_____|_| |_/_____|_____|_| \_|______|_____/ This part of the catalogue contains non-commercial 'Demos' and animations and also disc magazines. For prices and ordering information see the main catalogue 'APDL Info'. All items in this section count as ONE POINT towards Bonus Discs. =================================== =================== D I S C M A G A Z I N E S ====================== =================================== Disc magazines abound for some makes of computer, especially the Amiga. Personally I prefer my magazines printed on paper but the biggest advantage of a disc mag is when you've finished reading it you still have a disc - so far I haven't found a way of reformatting a printed magazine. M001 Power to the programmers Issue 1 Disc-based games mag from Coin Age filled with several interesting articles and worth a look. Aimed mainly at games programmers or those who want to learn how to write games and so is fairly technical. M002 New Dawn issue 1 Issue One. A variety of items and some good and informative articles. Published by Quantum, contributors include Tom Cooper who has written some of the best Acorn PD games. Includes two original games. I have reviewed several disc based magazines in the past, normally costing about £3 per issue, and this is the best I have seen -and it's PD. If this high quality continues I'll try to include future issues. M003 New Dawn issue 2 It has so I have (see above). If anything better than the first issue, mainly because there are more 'outside' contributions. M004 New Dawn issue 3 Different from the previous two. Some new members resulting in major changes. More 'articles' some rather puerile and others a bit smutty so not recommended for younger users and mature ones probably wouldn't be interested. I found the font used awkward to read but it's nice to look at. Two (short) articles on programming. No way to print them from the program but they're text files so you can do so yourself. Only one not very exiting game. In all, quite good, with a more polished interface than before, but in my opinion the content is not up to the standard of issues 1 and 2, though bearing in mind the low standard of most disc mags this is really 'praising with faint damns' so don't be put off! M005 Spectrum issue 1 New disc mag from the people who brought you the Riscy Game flight simulators. I'm won't go into detail about what's in it, if you like disc magazines try it for yourself. M006 Lunchtime issues 1 and 2 The first two issues of Lunchtime on one disc. Rather unusual magazine with articles on lots of subjects - except computers! Most are humorous without descending into either smutt or 'in jokes' M007 Lunchtime issue 3 Third issue, subtitled 'Edward's Revenge'. Includes an Interview with God. Presumably as it's a non-computer oriented mag they didn't think Bill Gates would be appropriate. M008 Virtuality Sample Issue The 'PD sample' of Virtuality magazine, now merged with Illusions. Quite a lot of reviews and other articles but it's biggest fault is that it uses !Magpie. This makes it slow and cumbersome and difficult to get hard copy of bits you are interested in. M009 Lunchtime issue 4 'Yul Brynner's Memorial Toolshed'. No, I won't tell you why it's called that - read it and find out. Again there's lots to read. The user interface is improved so the text area is bigger and the colours are nicer too. Lunchtime continues to improve and there's no sign of contributors running out of ideas. M010 Thumper - Issue 1 Various articles including info on drum programming for Soundtracker writers, help and examples for Persistence of Vision, a Repton type game and some stories TipTop - Issue 1 magazine from Tim Willis intended as a continuing review of Acorn PD. Content is a bit sparse so there's little 'real' info about programs reviewed, but it compresses well so it doesn't take up too much disc space. Main problem is the display interface. This would OK except that if it decides it doesn't like the current screen mode it changes it. I end up with a %^&&$y awful flickering Mode 13 screen and have to change to something more suitable TipTop - Issue 2 Similar to the first but about double the editorial content. M011 The first four issues of Opinions on one disc. It's edited by Linton Dawe and looks interesting. Opinions 1 - Reviews of FontFX, poster and various PD programs Opinions 2 - Reviews of Pipedrean 4 and various PD, plus various other articles Opinions 3 - More reviews and an article on outline fonts Opinions 4 - Improved user interface. Various reviews and an article on Watford Electronics. Obviously a personal opinion but it reinforces my own and that of many others who've dealt with them M012 Thumper issue 2 Better than the previous issue with improved interface. Still a bit thin on content but shows a lot of promise. Includes a few PD applications and some short Tracker tunes. M013 Core Dump A magazine full of interesting things! The user interface makes it easy to read the articles rather than just look pretty (though it's that too, especially Issue 2). Scrolling sideways moves back and forth in the current article and up and down moves between articles. Nice. CoreDump 1 - One interesting item is a discussion on fitting two MEMC's to let you have 8Mb of RAM in an A310 (and probably an A400). There's a piece on doubling the speed of a 486 PC but I don't advise you to try it unless you're prepared to scrap the motherboard if it fails CoreDump 2 - Improved user I/face. You can now switch the sound off (well, turn down the volume to zero) and the 'dissolving scroll' adds a nice touch. Articles on programming the VIDC, ARM code, a DIY 30Mhz A5000 (plausible) and how NOT to speed up your A3000. M014 The folding Fifth No, I don't know why it's called that and I can't be bothered to find out. It's a magazine which is supposed to contain articles on non computer related topics. As it uses Genesis and the 'links' are either scrambled or just badly written I couldn't even *find* the articles so I don't know what it's like. If you actually like Genesis/Magpie then you might want to take a look (perhaps you can make it work!) M015 Kalaeidoscope 'Sample' issue of a proposed magazine. Doesn't look bad but they've chosen to use fancy graphics so though the disc is crammed full the editorial content isn't very large. The proposed 'proper' version will have 3-4 discs and cost £3.50-£4.50. Personally I have a strong objection to 'professional' (?) programs that remove my RAM disc, alter my mouse speed and don't properly restore the system font, so I'm not impressed. M016 Lunchtime issue 5 'Wardrobe Racing for Foreigners'. Even bigger and better than the previous issues. Nothing more to say, is there? M017 Spectrum Issue 2 Issue two of Spectrum magazine. Good balance of articles about PD software, computers, and other topics (even football gets a mention - how low can they get!). The software is quite good too, but it can be a bit quirky - you use the mouse to select items but the arrow keys to scroll the text. Still, probably one of the best disc mags around, disregarding 'specialist' mags only Lunchtime equals it. M018 Spectrum Issue 3 User interface much improved (easier to use and faster) and this issue is a great leap forward. Lots of interesting content, all non technical, and as well as reviews of commercial products there are short reviews of dozens of PD games. Now works OK on the RPC (issue 2 needed Game On). Recommended. M019 Lunchtime 6 It's that mag again with even more amusing and intelectual (!) items. The best yet, and although it's been a long wait it was worth it. M020 Queen These discs are from Queen Fan Newsletter (QFN). M020 has various items about the group, subsequent discs contain the quarterly newsletter, added as they become available. Each disc has a suffix which is the number of the QFN issue and contains one newsletter. At present it starts at 16 because earlier ones were paper only. Although the content of of these discs may be freely read and used by the *purchaser* it is NOT Public Domain and is distributed with the permission of the Editor of QFN, David Parr Prices - Single discs as normal discs with one Bonus point per disc. The entire set (however many discs it comprises) will be available at £1 per disc. This means that if there are five discs then all five, if purchased together, will cost £5, if there are eight discs then the set will cost £8, etc., but NO BONUS POINTS Complete Q-F-N set - £5.00 (NO Bonus Points for the entire set) M020-16 QFN-16 - Winter '94 M020-17 QFN-17 - Spring '95 M020-18 QFN-18 - Summer '95 M020-19 QFN-19 - Autumn '95 M020-20 QFN-20 - Winter '95 M020-21 QFN-21 - Spring '96 M020-22 QFN-22 - Summer/Autumn '96 M021 Aliquid Novi - First issue of a magazine by Edmund Richardson. Over 100 articles and lots of info and reviews of PD software. It's HTML based (why re-invent the wheel) and includes a browser, so you can either use it 'as supplied' or use your own favourite browser. Highly recommended M022 Aliquid Novi Issue 2 - Quite a bit bigger than Issue 1, this time it fills two 800K or a single 1.6Mb disc. The 1.6Mb version can be run from the archive on the disc, though it's faster from a hard drive, but you will need to copy the 800K version to a hard drive On 2 x 800K or 1 x 1.6Mb discs ================= ============================ D E M O S ============================= ================== This section contains non-commercial demos. These are programs written by enthusiasts to show off the graphics and/or sound capabilities of the Archimedes. The other sort of demo's are demonstrations of commercial software which can be found in the 'Commercial' catalogue. These programs are most likely to suffer from compatibility problems, especially with the RPC. They are often written by people who have graduated from other computers and who have never even heard of the PRM's, much less read them. Some badly written demo's appear to run OK but cause a complete crash when they finish. In general - ** MAKE SURE YOU DON'T HAVE ANY UNSAVED DATA BEFORE RUNNING A DEMO ** Often the only way out is to press RESET. Sometimes they do stupid things like clear memory or clear the RMA. Sometimes even a 'hard reset' (CTRL-RESET) won't work and you will actually have to switch the computer off. Many demo's ARE written by genuine Acorn enthusiasts who know how to write good software and return cleanly to the desktop if you press ESCAPE, but to be prepared for the worst. Despite these difficulties demo's can be great fun. Some have staggering graphics displays which push the machine to its limits. The Archimedes is probably the only computer fast and powerful enough to have quite exotic demos written in interpreted Basic, sometimes combined with a few machine code routines to speed things up. Although the best demo's are written in machine code or compiled languages programmers don't need to be use these to produce good displays. Quite a few are written in Basic and this can be a good way for people to see 'how it's done'. D007 Projector - 1.11 from Ace Computing, disc 1 with 8 demonstration films. Compacted files D008 Projector - 1.11 from Ace Computing, disc 2 with 13 demonstration films. Compacted files D015 Music / graphic demos from Brothers in Arm. !ArmScroll, !Bounce, !Rotate, !Scarface, !Z_Brother D027 Demo 1e12, Demo6399, Demo01 (works on RPC if you run it twice!), DudsDemo and James (Bond 007). D028 DVS demos. Two, !Ray1 and !Ray2, each a series of animated ray-traced images plus a selection of stills. All can be selected from a menu. D044 !BallsDemo and !Arcangels by Arc Angel, !Armaniac2, TCD Demo1 by The Chip Duo, Arctic Software's !PDemo and Medway_1 D045 Two demos by Network XXIII, Granny (Chow) and Wibble. D048 Four demos by Archima/Pisoft based in Belgium, some very nice effects. !Archima (needs 2MEG), !Automate, !Demolition and !Wierd. D052 Seven demos, !Demo_A, !PV_DEMO, !Ripoff, MEDWAY1, !DEMO (Bouncy bar demo), !Flump1 and BLOB (Zombiesoft demo 6). D055 MegaDemo by Armaxess, a demo in six parts. Also !Overscan1 by Medway 256 and ArabelaI. D057 Three cartoon demos by German group Software Evolutions, Lucky Luke, Cubitus and Disc Run D061 QRT Demo 1 - A demonstration of the raytracer with animated half screen pictures and an AMF the Doomwatcher scrolltext QRT Demo 2 - Another demonstration, this time an animated film about strange beings called Blibbles. D063 !Ba (Bananaland by Sick), !Froggy, !Stingray and AM-Demo1 D064 Seven demos - !CamSoft, !DDD, !DreamSide, !Flip, !MegaNet, !Pathetic1 and !Pathetic2. D065 Three demos from DudleySoft - !5Min, Demo2 and Demo3. Plus !Blood and !MDemo-I. D066 !MrM - a suite of five demos (!Balls, !MyDemo, !Scroller, !Starfield and !TheRing), !DemoGe72, !BOE and !Rats. D069 Amiga Star Wars Walker demo. This requires a minimum of 2 meg memory and hard disc. D070 Walker demo, for 1meg machines. Cut down version of D069. Plus !Balls, Andy_Demo and !Demo_001. D072 !Squirrel animation demo, similar to "Mission Impossible" advert on TV. Needs 4meg. D073 !CokeCan, !Gopher, !Wurld and C4 demo. D076 Projector (1.11) from Ace Computing. Disc 3 with 5 demo films. D078 !Archie, !Error, !G-o-d, !IrqDemo1, !QuickLime, !Runner, !Scroller and !TacRock D079 Seven demos - !Canada (best with 2meg+), !3d_demo, !Demo_3, Eg_Intro, !Ferris, !PVS and ZODIAC. D086 !RiscDream by Armaxess, even better than their previous MegaDemo. Plus !Wellen and !MaxIsBack. D088 Two demos from Software Evolutions, !PicShow and !Xmas, plus !FishDemoS. D089 !TeaPot rotating teapot demo, !Slide, demo with sliding block puzzle plus CC's Newton's Cradle demo. D095 GelloSim, !SoundDemo, !AECDemo, !Awesome2, !SuperBall, !3, !Tunnel2 D096 !AceDemo4, !DarmTanz, !SoundDemo and Arc Angels' !WaterDemo. D097 Arc Angels' Mega Demo, excellent. Be warned, it does contain bad language. B098 !TNT (The New Triad), !Decem, !Windows and ACEDemo2 D099 BIA's !Demo2, !BitBox and !TransMrtl from ArcEmpire. D100 ARMageddon's MegaDemo and !Ball_Rot, !XYMOX and a demo of Spacetech's Orrery. D101 Three demos - RockBand from Arc-en-ciel, !KanDemo and !StuDemo7. Plus a few desktop sillies, !B+Q, !Border, !Cat, !CrazyIcon and !Plopper. D102 Three demos - Arc Angels' !PowerDemo, !Tertius from Arc-en-ciel and !Apple. D106 11thHour, AmpDemo01, AmpDemo02, BarDemo2 and FunkyDemo. D107 Ice Cream demo from High Risc. Five part demo that includes a Frogger type game, NB requires at least 2meg and a MEMC1a chip. D112 Armless 1, 3 and 4 and Orange Squash, all by Wayne Keenan. D113 Rainbow demo. Collection of 43 short Basic programs. Nothing very exiting but as they are all fairly short they are useful and instrutive to anyone interested in Basic graphics programming ParaManic - Short 'scrolling stars' demo in Basic by Wayne Keenan Laser - Nice variation on the scrolltext theme by Chris Stephens. Again included more for their interest to programmers though they are worth looking at. D114 !Chubby, !SkulDance, !SMSinFive and !Yeah. All Basic demo's from Wayne Keenan. Three nice scrolltext demos from Stuart Tyrrell, imaginatively called !StuDemo2, !StuDemo3 and !StuDemo4, all more than just scrolltext, some have simple games included, plus !Arctic D116 Digital Aurora from Quantum (needs 2Meg) plus the short demo !SomeC D117 !Roller, ray traced balls running down a ramp, makes Amiga owners go a funny green colour, !SkullDemo, !Beauty,'The Beauty of Fractals' demo plus four other stunning graphics demos called, imaginatively, Demo1, Demo2, Demo3 and Demo4, two with C source code D118 !4DSolids, good graphics demo which rotates various three and four dimensional geometric shapes in a desktop window. !Bricks, short demo of flying bricks, !Thomas, animation of Thomas the Tank Engine, !WildWest, animation of wild west steam train, !LiteBike, good animation of ray traced Lite Cycle going in circles, !Rats, pointless demo of bouncing rats with a long wait before anything happens. D119 Two scrolltext demo's, KOOL ICK from Kuldip Pardesi and RAIN. Although it's 'only' a scrolltext Kool Ick is worth watching. Rain is nothing exceptional but it's written in Basic assembler so nosey programmers can see how it's done! D120 !Datawaves, !Stars (scrolling starfield in Basic assembler), !Tecc (the Author calls this an electronic Christmas card), !Triangle (a sort of orbiting scrolltext), !SlomptNeon (imitation flashing neon light display, simple but effective with the lights out), !FogDemo (the first original idea I've seen in a long time). D121 !Animated (three different 'movies' at once), !Fourier, Demo3 from Noah, !Coral (draws coral like structures), !FlagDemo from Arm's Tech, !House (rotating perspective drawing of a house in a small window), !Persian (display Persian rug style patterns), !Planet (draws the Earth from any point in space in various ways, slow but good). D122 Five good demo's from Moonlight Graphics - !Chick, 2DWaves, Jogger, !Earth (very good), !ESP. The last is billed as a 'game' but really it's a demo with a simple guessing game !Waves by Graham Hick Plus some graphics programs - Foglia, Juliana+, Ripples (superb), Snow2, Squares, Patcol. D123 !VeryBig - A 'very big' (about 1.2Mb) desktop morphing demo !Rings, non desktop screen of moving circle !WavePlasm, a screen of moving multi-coloured wave patterns - would make a good (flashy!) screensaver D124 !Tertis from SICK. Non desktop tetris game with lots of flashy effects bolted on. Graphics are very good, but so intrusive you wouldn't want to treat it as a 'real' game. If you want a good game there are beter alternatives, if you want nice graphics.... !Molehills Unexiting scrolltext. There may be more to it but I'm too bored to wait and find out !Colours1 Now this is an interesting scrolltext (not the text, people who write scrolltexts NEVER have anything to say). Very flashy, very colourful D125 !BallsDemo and !ArcAngel (both from Arc Angels), !RUN, !Windows, 222Sprites, C4 (nice animation of the Channel 4 TV logo), Triangles (just four moving triangles, shows how even a few lines of Basic can produce stunning effects on the Arc), !ARMscroll, !FullBordr, !Rotate and !Bounce (all four from Brothers in ARM), !RipOff D126 Brain Dead. Some very good effects and superb graphics displays, let down by a moronic scrolltext with bad language, appalling grammar and worse spelling. Be prepared to switch off when you finally get fed up - the usual ex A***a owner's poor programming techniques thoroughly screw up everything. D127 Series of short(ish) Basic demo's, useful to anyone who wants to see 'how it's done'. !Bounscape, !Message, Scroller1, !YastiB, !Ballox, !Boxar, !MicroLiza, !Ognas, !Planet, RotatOr, !TacRock, TurboTxt2 with various other tools and short demos from the same author. PLUS !Scroll15, a 'sample' scrolltext which illustrates the techniques used and NewScrolle which demonstrates fast scrolling anti-aliased fonts D128 Collection of demo's from AMF - !777, !Salaam 8, !Solemnis, !Novem and !Decem. Unlike most demo's with scrolltext AMF's are normally worth reading and don't just consist of a load of 'hello to...' and other moronic utterings. PLUS !Pathetic3 and !Kryten D129 !Ped>Hex - Demo 'rave video'; text on a phsychadelic background. Very hypnotic effect. !Megatar - good graphics and sound effects spoiled by boring text too fast to read on an ARM 3 unless you switch off the cache. Probably worth watching to the end, I'm told it's very good, but I can't be bothered to wait for all that 'greetings to...', especially when most of it's in German! D130 Render Bender animations. Almost 2Mb of pics. Five animations, Soldiers, Dripping tap, BoxDemo, RollerDemo and SpiraDemo PLUS Four ray traced pictures created with Clare's Render Bender package with source code D132 !Cindy_C from Quantum. Probably only of interest to frustrated adolescents lusting after Cindy Crawford but that could be a substantial proportion of APDL customers! Well, at least we know a bit more about 'Nemesis' of Quantum. D134 !BBC2 - You know that BBC logo - the one where it looks as if someone's flung a pot of paint over the '2'...... !Bodgering - Well, the name's original. !SFDemo1 - Solar Flare demo 1. D135 Three Ray Traced animations. !Krypton by Stephen Mansfield, !Mirrors (no name), and the superb !Molecule by Richard Cownie and David Seal D136 !FlyingPig, !DemoBars, !Dreamers, !HotDog, !BallCubes, !HotDog - all scrolltexts with various additions - plus MegaDemo by George Saliaris. This reproduces a graphics display from Greek TV. The original was produced on SPARC workstation, so, though it's soundless, it's a good illustration of how powerful the Arc is. A nice change from all those boring scrolltexts (and it gives your ears a rest!) D137 !Jelli - very good Rave demo. Flashy rather than stunning but the music is superb. !TripATron - Great fractal images, much better than some of the normal graphics displays PLUS !Erasure D138 !SquoQuo. No, I don't know where they get these names, but there does seem to be a connection between the silliness of the name, the banality of the scrolltext and the use of words like 'grafix', 'muzix' and 'compie'. Really quite good but the Authors say (yes, there's actually a !Help file) that the scrolltext lasts for about 30 minutes so I doubt you'll stay til the end! D139 !Prodigy4 - Jericho. A large sound demo with over 1.2Mb of compressed sound samples. Nothing much to look at but great sounds, especially with extension speakers or headphones. Wire your Arc up to the hi-fi, turn up the volume, and wake up the neighbours. D140 !Pulse - Another sound demo, not as loud as Prodigy4 but there's a choice of two plus a nice psychodelic graphics display as well. !PPP_Demo3 - Usual scrolltext and graphics demo in Basic. D141 !PPP_Demo4 - 'Timewave'. Much better than number 3. All in Basic (uncrunched) but some great effects. Crude scrolltexts (the implimentation, not content), but lots of nice, short, interesting, graphics routines. !Flump3 - Not state-of-the-art but quite good. D143 Liquid Dreams from Quantum. Probably the best demo I've seen so far. I managed to watch it without falling asleep or feeling a strong desire to go and make a coffee while waiting for it to finish. Some nice, imaginative, effects (no scrolltext!). Very few demo's are worth the time it takes to watch them, this is one that is. D144 Rave 1 by Chris Savage and Richard Aldridge. Three high quality original tunes written using Coconizer with a non desktop selector/player. Works on RPC with !GameOn D145 !1994ad by Joachim Schneider and !Adept by Denys Bogatz, both standard demos, neither work on RPC D146 !4Mirrors by George Saliaris, !AcidWarp by Jon Ribbens, !Sphere by Gary Hunt, rotating globe in Basic, good example of how to wrap a sprite around a sphere, !TextAway, again Basic, how to make a Star Wars style text, !Whispers1, an even more exotic rotating globe, !Spider by Mark Moxon, !PoorJenny, !RayBounce, !Spiral, !Wavery. All of these are short graphics demos D147 !BlackZone, very interesting demo with a novel start that makes you think it's all going wrong !PhotoCube by Uwe Kiwitt-Frischenbruder ** RPC only ** On HD disc, costs £1.65 D148 !MissTech by ARM's Tech. Best with S/Arm, terrific lighting effects with ray traced and fractal generated images !Fire by R.Williams, short demo of flames ** RPC only ** On HD disc, costs £1.65 D149 !FQuake by Jan Vlietinck, impressive 3D demo of a Quake clone. You 'fly' through a building, controlling progress with the mouse !PeterC, rotating head by ArmOric ** RPC only ** On HD disc, costs £1.65 D150 !ARMed96 by AF Software, really needs 16 bit sound and hi res monitor REISNAC by Icebird, lots of good images and effects Flames Fire effect demo by Jim Hawkins ** RPC only ** On HD disc, costs £1.65 D151 !AWDemo2 by Andrew wood, !CakeHead2 by Alain Brobecker, !Vectrix D152 !TimesUp by Xymox Project, quite good multi part demo !Revolutif by ArmOric !FishTank by DFI, quite nice short demo of ray traced fish swimming round in circles D153 !ARM2, !HereWeAre by Sacha Salevsky, !SERAUQS by Phill Coleman, !SR_Demo from Sounds Riscy D154 !CosmicDemo, !Crimbo90, !JoJo by Archiologics, !Yarm1 D155 Come And See by Nophobia, quite good (not RPC), Incredible Demo by John Graley, VisiDemo from Norsoft Productions