Title: PIXELPAL Author: Craig Beech Version: 2.10 Title From: Documentation Author From: Documentation Version From: Documentation Supplier: Craig Beech (c_beech@csd.uwe.ac.uk) Date: 11/04/94 Keywords: Shareware: No Machine: Archimedes Operating system: RISCOS Memory requirements: Peripherals needed: Other s/ware needed: Directory: micros/arch/riscos/b/b140 Date mounted/updated: 08/06/94 File names: pixelpal.arc Unarchived files: 9 Unarchived size: 22 kbytes Omissions: See also: ------------------------------------------------------------------------------- Acquiring the package: Download the uuencoded file and extract using SparkPlug 2 (see the "tools_help" file in arch/riscos/tools for further info). Description: PixelPal can help to improve your 16 colour sprites by showing the combination of pixel colours required to produce another shade. By clicking on the shade you want it will tell you what combination of colours are required in the sprite, then using these colours, you form a row of pixels, by going colour 1 then colour 2, and so on...